Why did Sony dominate? : The 6th Generation Video Game War
Författare
Summary, in English
Between the years 1998 and 2008 four contenders battled for the home video game industry's 6th generation. First out were SEGA with their Dreamcast, followed by Sony's PlayStation 2, Nintendo's GameCube and Microsoft's Xbox. Pretty soon the PlayStation 2 executed their first opponent from SEGA and after that it was practically a solo race. What did Sony do to control two thirds of the home video console market' And what did the others do wrong?
Avdelning/ar
Publiceringsår
2008
Språk
Engelska
Fulltext
- Available as PDF - 1024 kB
- Download statistics
Dokumenttyp
Examensarbete för kandidatexamen
Ämne
- Technology and Engineering
Nyckelord
- video game wars
- sixth generation of video games
- Microsoft Xbox
- Nintendo GameCube
- SEGA Dreamcast
- Sony PlayStation 2
- Teknik
- Technological sciences
Handledare
- Lars Larm